Reports - Extended Reality Market
Extended Reality Market Size and Share Analysis for 2035 by Technologies (AR Technology, VR Technology, MR Technology), by Offerings (Hardware, Software), by Device Types (AR Devices, VR Devices, MR Devices), by Applications (Consumer, Commercial, Enterprises (Manufacturing), Healthcare), by Region (North America, Europe, Asia Pacific, Latin America
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USD 42.83 Billion
USD 345.09 Billion
29.80%
North America
Asia Pacific
2022
2019 - 2021
2023 - 2033
By Technologies, By Offerings, By Device Types, By Applications, By Region
The final deliverable will encompass both quantitative and qualitative data, providing a comprehensive analysis of the market. The scope is customizable.
The Global
Extended Reality is the term referred to as combining augmented reality (AR) and virtual reality (VR) technologies. Sometimes, the abbreviation "XR" can refer to these technologies. These technologies simulate or create a mirror world with a "digital world" that can be interacted with. The global Extended Reality market is expected to flourish during the forecast period owing to rising demand from the educational sector and industrial training, increasing demand for Extended Reality devices and technology, and rising adoption within the entertainment and gaming industry. Additionally, these devices are being adopted widely due to their cost-effectiveness.
Adopting Extended Reality within the healthcare sector is expected to sustainably propel the market’s growth. Medical practitioners promise a healthier future with the integration of these devices as they offer a reduced cost of treatment solutions and improved outcomes for individuals without the actual treatment. Surgeons can explore the target organ by picturing subtleties of the patients body before initiating any medical procedure. This makes the upcoming procedure a completely risk-free endeavor. A risk-free approach is expected to contribute to the rising adoptive rate of XR devices during the forecast period.
The global Extended Reality market can be categorized on the following:
AR reality is expected to witness the largest market share in revenue and volume during the forecast period. AR technology is being widely accepted within the video game industry. The upcoming gaming age is expected to offer games and an immersive first-person experience that will be made possible with the inclusion of AR technologies. Additionally, in recent years, virtual reality technology has improved in terms of affordability and accessibility. The VR reality segment is expected to grow with the fastest-growing technology due to an overwhelming response from its users.
The software segment will register the largest market share during the forecast period. Factors such as prominent players offering a wide range of virtual and augmented reality solutions for generating immersive visual surroundings. These solutions are expected to increase program management and digital training solutions. Additionally, players, including, Industrial Software Products, an AVEVA SELECT Partner are offering augmented maintenance and operations software upgrades regularly. Hardware will grow with the fastest-growing CAGR during the forecast period owing to rising AR and VR headsets sales.
The artificial reality device type is expected to witness the largest market share in revenue. Studies have indicated that there will be a rising adoption of gesture-based computing, wherein the human body interacts with digital resources without using common input devices. These devices include a keyboard, mouse, game controller, or voice-entry mechanism. The most common application for these devices will be within the gaming industry, paving the way for higher segmental growth during the forecast period. However, virtual reality devices will grow with the fastest growing CAGR during the forecast period owing to rising integration within the healthcare sector for performing a wide range of minimally invasive procedures.
Rising integration of AR technologies within colleges and schools will propel the segmental growth for the commercial segment during the forecast period. The ongoing pandemic forced a system of distance learning for many students as instructors looked for more innovative methods for teaching dynamically. Numerous companies in the educational sectors, including Neo Bear, Strivr Labs, Corporation, Talespin Reality Labs, Corp, and Health Scholars, have begun investing in introducing a wide range of products for the educational sector. The consumer segment will grow with the fastest growing CAGR during the forecast period owing to VR technology integration in shopping platforms as a "try-before-you-buy" solution.
The Extended Reality market in North America is expected to occupy the largest market share during the forecast period owing to the presence of many prominent players such as Microsoft, Facebook, Qualcomm Incorporated, Unity Technologies, Adobe Inc., and Alphabet Inc, among others. The United States has spearheaded the development of AR, VR, and MR technology during the development phase. Higher demand for such products from the region can be attributed to growing technological exposure to consumers and increasing accessibility and availability of these devices at an effective price.
Europe is expected to grow with the fastest-growing CAGR during the forecast period owing to rising technological adoption in the region. Additionally, increasing the adoption of AR and VR training and simulations in the manufacturing sector will prove fruitful for the Extended Reality market during the forecast period.
The prominent global Extended Reality market leaders constantly focus on product innovation and upgrading their portfolios. An ongoing trend of launching products for the healthcare sector is on the rise. These devices offer support for minimally invasive heart procedures and clinical support. Manufacturers are focused on increasing lens production and glass & infrastructure equipment during the forecast period to accommodate the increased demand.
The key players in the global Extended Reality market are Accenture PLC (Ireland), among others.
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| Parameter | Details |
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| Segment Covered | By Technologies
By Offerings
By Device Types
By Applications
By Region
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| Companies Covered |
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