Request Sample Inquiry
Pc Games Market

PC Games Market

PC Games Market - Global Industry Assessment & Forecast

Number Of Pages # Pages:

146

Base Year:

2022

Date

May - 2022

Format:

PDF XLS PPT

Report Code:

VMR-1560

Segments Covered
  • By Type By Type Online Microtransaction, Digital, Physical
  • By Type of Genre By Type of Genre Action, Shooter, Sport, Role Playing, Fighting, Adventure, Racing, Strategy, Other
  • By Region By Region North America, Europe, Asia Pacific, Latin America, Middle East & Africa
Snapshot
Base YearBase Year: 2022
Forecast YearsForecast Years: 2023 - 2030
Historical YearsHistorical Years: 2017 - 2021
Revenue 2022Revenue 2022: USD 29.35 Billion
Revenue 2030Revenue 2030: USD 32.29 Billion
Revenue CAGRRevenue CAGR (2023 - 2030): 1.20%
Fastest Growing Region Fastest Growing Region (2023 - 2030) Asia Pacific
Largest Region Largest Region (2022): Europe
Customization Offered
  • Cross-segment Market Size and Analysis for Mentioned Segments Cross-segment Market Size and Analysis for Mentioned Segments
  • Additional Company Profiles (Upto 5 With No Cost) Additional Company Profiles (Upto 5 With No Cost)
  • Additional Countries (Apart From Mentioned Countries) Additional Countries (Apart From Mentioned Countries)
  • Country/Region-specific Report Country/Region-specific Report
  • Go To Market Strategy Go To Market Strategy
  • Region Specific Market Dynamics Region Specific Market Dynamics
  • Region Level Market Share Region Level Market Share
  • Import Export Analysis Import Export Analysis
  • Production Analysis Production Analysis
  • Other Others Request Customization Speak To Analyst
  1. Executive Dashboard
    1. Strategic Imperatives
  2. Premium Insights
    1. Top 3 Trends to Watch
    2. Demand and Supply Trends
    3. Top 3 Strategies Followed by Major Players
    4. Top 3 Predictions by Vantage Market Research
    5. Top Investment Pockets
    6. Insights from Primary Respondents
  3. Global PC Games Market - Segment Analysis
    1. Overview
    2. Global PC Games Market, 2016 - 2028 (USD Million)
    3. Global PC Games Market - by Type
      1. By Online Microtransaction
      2. By Digital
      3. By Physical
    4. Global PC Games Market - by Type of Genre
      1. By Action
      2. By Shooter
      3. By Sport
      4. By Role Playing
      5. By Fighting
      6. By Adventure
      7. By Racing
      8. By Strategy
      9. By Other
    5. Global PC Games Market - by region
      1. North America
      2. Europe
      3. Asia Pacific
      4. Latin America
      5. Middle East & Africa
    6. Market comparative analysis
  4. North America PC Games Market - Segment Analysis
    1. Overview
    2. North America PC Games Market, 2016 - 2028 (USD Million)
    3. North America PC Games Market, by Type
      1. By Online Microtransaction
      2. By Digital
      3. By Physical
    4. North America PC Games Market, by Type of Genre
      1. By Action
      2. By Shooter
      3. By Sport
      4. By Role Playing
      5. By Fighting
      6. By Adventure
      7. By Racing
      8. By Strategy
      9. By Other
    5. North America PC Games Market, by Country
      1. U.S.
        1. U.S. PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. U.S. PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      2. Canada
        1. Canada PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Canada PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      3. Mexico
        1. Mexico PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Mexico PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
  5. Europe PC Games Market - Segment Analysis
    1. Overview
    2. Europe PC Games Market, 2016 - 2028 (USD Million)
    3. Europe PC Games Market, by Type
      1. By Online Microtransaction
      2. By Digital
      3. By Physical
    4. Europe PC Games Market, by Type of Genre
      1. By Action
      2. By Shooter
      3. By Sport
      4. By Role Playing
      5. By Fighting
      6. By Adventure
      7. By Racing
      8. By Strategy
      9. By Other
    5. Europe PC Games Market, by Country
      1. Germany
        1. Germany PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Germany PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      2. UK
        1. UK Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. UK Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      3. France
        1. France PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. France PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      4. Spain
        1. Spain PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Spain PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      5. Italy
        1. Italy PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Italy PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      6. BENELUX
        1. BENELUX PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. BENELUX PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      7. Rest of Europe
        1. Rest Of Europe PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Rest Of Europe PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
  6. Asia Pacific PC Games Market - Segment Analysis
    1. Overview
    2. Asia Pacific PC Games Market, 2016 - 2028 (USD Million)
    3. Asia Pacific PC Games Market, by Type
      1. By Online Microtransaction
      2. By Digital
      3. By Physical
    4. Asia Pacific PC Games Market, by Type of Genre
      1. By Action
      2. By Shooter
      3. By Sport
      4. By Role Playing
      5. By Fighting
      6. By Adventure
      7. By Racing
      8. By Strategy
      9. By Other
    5. Asia Pacific PC Games Market, by Country
      1. China
        1. China PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. China PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      2. Japan
        1. Japan PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Japan PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      3. India
        1. India PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. India PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      4. South Korea
        1. South Korea PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. South Korea PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      5. South East Asia
        1. South East Asia PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. South East Asia PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      6. Rest of Asia Pacific
        1. Rest of Asia Pacific PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Rest of Asia Pacific PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
  7. Latin America PC Games Market - Segment Analysis
    1. Overview
    2. Latin America PC Games Market, 2016 - 2028 (USD Million)
    3. Latin America PC Games Market, by Type
      1. By Online Microtransaction
      2. By Digital
      3. By Physical
    4. Latin America PC Games Market, by Type of Genre
      1. By Action
      2. By Shooter
      3. By Sport
      4. By Role Playing
      5. By Fighting
      6. By Adventure
      7. By Racing
      8. By Strategy
      9. By Other
    5. Latin America PC Games Market, by Country
      1. Brazil
        1. Brazil PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Brazil PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      2. Argentina
        1. Argentina PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Argentina PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      3. Rest of Latin America
        1. Rest of Latin America PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Rest of Latin America PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
  8. Middle East & Africa PC Games Market - Segment Analysis
    1. Overview
    2. Middle East & Africa PC Games Market, 2016 - 2028 (USD Million)
    3. Middle East & Africa PC Games Market, by Type
      1. By Online Microtransaction
      2. By Digital
      3. By Physical
    4. Middle East & Africa PC Games Market, by Type of Genre
      1. By Action
      2. By Shooter
      3. By Sport
      4. By Role Playing
      5. By Fighting
      6. By Adventure
      7. By Racing
      8. By Strategy
      9. By Other
    5. Middle East & Africa PC Games Market, by Country
      1. GCC Countries
        1. GCC Countries PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. GCC Countries PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      2. South Africa
        1. South Africa PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. South Africa PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
      3. Rest of Middle East & Africa
        1. Rest of Middle East & Africa PC Games Market, By Type
          1. By Online Microtransaction
          2. By Digital
          3. By Physical
        2. Rest of Middle East & Africa PC Games Market, By Type of Genre
          1. By Action
          2. By Shooter
          3. By Sport
          4. By Role Playing
          5. By Fighting
          6. By Adventure
          7. By Racing
          8. By Strategy
          9. By Other
  9. Key Market Dynamics
    1. Introduction
    2. Market Drivers
    3. Market Restraints
    4. Market Opportunities
    5. Porter's Five Forces Analysis
    6. PEST Analysis
    7. Regulatory Landscape
    8. Technology Landscape
    9. Regional Market Trends
  10. COVID 19 Impact Analysis
    1. Key strategies undertaken by companies to tackle COVID-19
    2. Short term dynamics
    3. Long term dynamics
  11. Marketing Stratagy Analysis
    1. Marketing Channel
    2. Direct Marketing
    3. Indirect Marketing
    4. Marketing Channel Development Trends
  12. Competative Landscape
    1. Competition Matrix - 2021
    2. Company Market Share Analysis - 2021
    3. Key Company Activities, 2018 - 2021
    4. Strategic Developments - Heat Map Analysis
    5. Company Offering Evaluation
    6. Company Regional Presence Evaluation
  13. Company Profiles
    1. Square Enix Holdings Co. Ltd.
    2. Ubisoft Entertainment SA
    3. Bandai Namco Holdings Inc.
    4. Take-Two Interactive Software Inc.
    5. Konami Holdings Corporation
    6. Virtuos Holdings Pte. Ltd
    7. TA Games Studio
    8. Zeus Interactive Co. Ltd
    9. Happy Elements Technology
    10. Beijing Babeltime Technology
    11. 99Games
    12. Apar Games
    13. PUBG Corporation
    14. Griptonite Games India Private Limited
    15. Game Freak Inc
    16. Creatures Inc
    17. KLab Co. Ltd
    18. Aiming Inc
    19. Keywords Studio
    20. Sumo Digital
    21. Team17 Digital Limited Frontier Developments
    22. Codemasters
    23. XSEED Games
    24. Capcom
    25. Microsoft Studios
    26. Gameloft
    27. Valve Corporation
    28. Bethesda Softworks
    29. Nintendo
    30. Sega
    31. Koei Tecmo Games
    32. Daedalic Entertainment
    33. Headup Games
    34. BUKA Entertainment
    35. Factory Online
    36. Ambidexter
    37. Mail.Ru Group
    38. Alawar Entertainment
    39. Nival
    40. GSC Game World
    41. Action Forms
    42. Meridian 93
    43. Supercell
    44. Elex Technology
    45. OKAM Studio
    46. VOX Game Studio
    47. Hoplon
    48. Aquiris Game Studio
    49. Efecto Studios
    50. Etermax
    51. Bamtang Games
    52. Maysalward
    53. Wixel Studios
    54. Nezal Entertainment
    55. Tahadi Games
    56. Celestial Games
    57. Kuluya
    58. Thoopid
    59. Maliyo Games
    60. Leti Games
  14. Key Primary Respondents - VERBATIM
  15. Discussion Guide
  16. Customization Offered
  17. Annexure
  18. List of Figures
  19. List of Tables
  20. List of Abbreviations
FAQ
Frequently Asked Question
  • The global PC Games valued at USD 29.35 Billion in 2022 and is expected to reach USD 32.29 Billion in 2030 growing at a CAGR of 1.20%.

  • The prominent players in the market are Square Enix Holdings Co. Ltd., Ubisoft Entertainment SA, Bandai Namco Holdings Inc., Take-Two Interactive Software Inc., Konami Holdings Corporation, Virtuos Holdings Pte. Ltd, TA Games Studio, Zeus Interactive Co. Ltd, Happy Elements Technology, Beijing Babeltime Technology, 99Games, Apar Games, PUBG Corporation, Griptonite Games India Private Limited, Game Freak Inc, Creatures Inc, KLab Co. Ltd, Aiming Inc, Keywords Studio, Sumo Digital, Team17 Digital Limited Frontier Developments, Codemasters, XSEED Games, Capcom, Microsoft Studios, Gameloft, Valve Corporation, Bethesda Softworks, Nintendo, Sega, Koei Tecmo Games, Daedalic Entertainment, Headup Games, BUKA Entertainment, Factory Online, Ambidexter, Mail.Ru Group, Alawar Entertainment, Nival, GSC Game World, Action Forms, Meridian 93, Supercell, Elex Technology, OKAM Studio, VOX Game Studio, Hoplon, Aquiris Game Studio, Efecto Studios, Etermax, Bamtang Games, Maysalward, Wixel Studios, Nezal Entertainment, Tahadi Games, Celestial Games, Kuluya, Thoopid, Maliyo Games, Leti Games.

  • The market is project to grow at a CAGR of 1.20% between 2023 and 2030.

  • The driving factors of the PC Games include

    • Cross-Platform Publishing And Play

  • Europe was the leading regional segment of the PC Games in 2022.