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Cloud Gaming Market

Cloud Gaming Market

Cloud Gaming Market - Global Industry Assessment & Forecast

Number Of Pages # Pages:

146

Base Year:

2022

Date

Aug - 2022

Format:

PDF XLS PPT

Report Code:

VMR-1792

Segments Covered
  • By Offering By Offering Infrastructure, Gaming Platform Service
  • By Device Type By Device Type Smart Phones, Tablets, Gaming Consoles, PC & Laptops, Smart TVs, HMDs
  • By Solution By Solution Video Streaming, File Streaming
  • By Region By Region North America, Europe, Asia Pacific, Latin America, Middle East & Africa
Snapshot
Base YearBase Year: 2022
Forecast YearsForecast Years: 2023 - 2030
Historical YearsHistorical Years: 2017 - 2021
Revenue 2022Revenue 2022: USD 1.43 Billion
Revenue 2030Revenue 2030: USD 24.37 Billion
Revenue CAGRRevenue CAGR (2023 - 2030): 42.50%
Fastest Growing Region Fastest Growing Region (2023 - 2030) Asia Pacific
Largest Region Largest Region (2022): North America
Customization Offered
  • Cross-segment Market Size and Analysis for Mentioned Segments Cross-segment Market Size and Analysis for Mentioned Segments
  • Additional Company Profiles (Upto 5 With No Cost) Additional Company Profiles (Upto 5 With No Cost)
  • Additional Countries (Apart From Mentioned Countries) Additional Countries (Apart From Mentioned Countries)
  • Country/Region-specific Report Country/Region-specific Report
  • Go To Market Strategy Go To Market Strategy
  • Region Specific Market Dynamics Region Specific Market Dynamics
  • Region Level Market Share Region Level Market Share
  • Import Export Analysis Import Export Analysis
  • Production Analysis Production Analysis
  • Other Others Request Customization Speak To Analyst
  1. Executive Dashboard
    1. Strategic Imperatives
  2. Premium Insights
    1. Top 3 Trends to Watch
    2. Demand and Supply Trends
    3. Top 3 Strategies Followed by Major Players
    4. Top 3 Predictions by Vantage Market Research
    5. Top Investment Pockets
    6. Insights from Primary Respondents
  3. Global Cloud Gaming Market - Segment Analysis
    1. Overview
    2. Global Cloud Gaming Market, 2016 - 2028 (USD Million)
    3. Global Cloud Gaming Market - by Offering
      1. By Infrastructure
      2. By Gaming Platform Service
    4. Global Cloud Gaming Market - by Device Type
      1. By Smart Phones
      2. By Tablets
      3. By Gaming Consoles
      4. By PC & Laptops
      5. By Smart TVs
      6. By HMDs
    5. Global Cloud Gaming Market - by Solution
      1. By Video Streaming
      2. By File Streaming
    6. Global Cloud Gaming Market - by region
      1. North America
      2. Europe
      3. Asia Pacific
      4. Latin America
      5. Middle East & Africa
    7. Market comparative analysis
  4. North America Cloud Gaming Market - Segment Analysis
    1. Overview
    2. North America Cloud Gaming Market, 2016 - 2028 (USD Million)
    3. North America Cloud Gaming Market, by Offering
      1. By Infrastructure
      2. By Gaming Platform Service
    4. North America Cloud Gaming Market, by Device Type
      1. By Smart Phones
      2. By Tablets
      3. By Gaming Consoles
      4. By PC & Laptops
      5. By Smart TVs
      6. By HMDs
    5. North America Cloud Gaming Market, by Solution
      1. By Video Streaming
      2. By File Streaming
    6. North America Cloud Gaming Market, by Country
      1. U.S.
        1. U.S. Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. U.S. Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. U.S. Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      2. Canada
        1. Canada Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Canada Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Canada Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      3. Mexico
        1. Mexico Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Mexico Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Mexico Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
  5. Europe Cloud Gaming Market - Segment Analysis
    1. Overview
    2. Europe Cloud Gaming Market, 2016 - 2028 (USD Million)
    3. Europe Cloud Gaming Market, by Offering
      1. By Infrastructure
      2. By Gaming Platform Service
    4. Europe Cloud Gaming Market, by Device Type
      1. By Smart Phones
      2. By Tablets
      3. By Gaming Consoles
      4. By PC & Laptops
      5. By Smart TVs
      6. By HMDs
    5. Europe Cloud Gaming Market, by Solution
      1. By Video Streaming
      2. By File Streaming
    6. Europe Cloud Gaming Market, by Country
      1. Germany
        1. Germany Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Germany Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Germany Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      2. UK
        1. UK Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. UK Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. UK Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      3. France
        1. France Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. France Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. France Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      4. Spain
        1. Spain Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Spain Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Spain Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      5. Italy
        1. Italy Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Italy Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Italy Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      6. BENELUX
        1. BENELUX Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. BENELUX Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. BENELUX Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      7. Rest of Europe
        1. Rest Of Europe Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Rest Of Europe Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Rest Of Europe Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
  6. Asia Pacific Cloud Gaming Market - Segment Analysis
    1. Overview
    2. Asia Pacific Cloud Gaming Market, 2016 - 2028 (USD Million)
    3. Asia Pacific Cloud Gaming Market, by Offering
      1. By Infrastructure
      2. By Gaming Platform Service
    4. Asia Pacific Cloud Gaming Market, by Device Type
      1. By Smart Phones
      2. By Tablets
      3. By Gaming Consoles
      4. By PC & Laptops
      5. By Smart TVs
      6. By HMDs
    5. Asia Pacific Cloud Gaming Market, by Solution
      1. By Video Streaming
      2. By File Streaming
    6. Asia Pacific Cloud Gaming Market, by Country
      1. China
        1. China Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. China Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. China Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      2. Japan
        1. Japan Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Japan Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Japan Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      3. India
        1. India Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. India Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. India Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      4. South Korea
        1. South Korea Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. South Korea Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. South Korea Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      5. South East Asia
        1. South East Asia Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. South East Asia Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. South East Asia Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      6. Rest of Asia Pacific
        1. Rest of Asia Pacific Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Rest of Asia Pacific Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Rest of Asia Pacific Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
  7. Latin America Cloud Gaming Market - Segment Analysis
    1. Overview
    2. Latin America Cloud Gaming Market, 2016 - 2028 (USD Million)
    3. Latin America Cloud Gaming Market, by Offering
      1. By Infrastructure
      2. By Gaming Platform Service
    4. Latin America Cloud Gaming Market, by Device Type
      1. By Smart Phones
      2. By Tablets
      3. By Gaming Consoles
      4. By PC & Laptops
      5. By Smart TVs
      6. By HMDs
    5. Latin America Cloud Gaming Market, by Solution
      1. By Video Streaming
      2. By File Streaming
    6. Latin America Cloud Gaming Market, by Country
      1. Brazil
        1. Brazil Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Brazil Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Brazil Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      2. Argentina
        1. Argentina Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Argentina Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Argentina Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      3. Rest of Latin America
        1. Rest of Latin America Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Rest of Latin America Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Rest of Latin America Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
  8. Middle East & Africa Cloud Gaming Market - Segment Analysis
    1. Overview
    2. Middle East & Africa Cloud Gaming Market, 2016 - 2028 (USD Million)
    3. Middle East & Africa Cloud Gaming Market, by Offering
      1. By Infrastructure
      2. By Gaming Platform Service
    4. Middle East & Africa Cloud Gaming Market, by Device Type
      1. By Smart Phones
      2. By Tablets
      3. By Gaming Consoles
      4. By PC & Laptops
      5. By Smart TVs
      6. By HMDs
    5. Middle East & Africa Cloud Gaming Market, by Solution
      1. By Video Streaming
      2. By File Streaming
    6. Middle East & Africa Cloud Gaming Market, by Country
      1. GCC Countries
        1. GCC Countries Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. GCC Countries Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. GCC Countries Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      2. South Africa
        1. South Africa Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. South Africa Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. South Africa Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
      3. Rest of Middle East & Africa
        1. Rest of Middle East & Africa Cloud Gaming Market, By Offering
          1. By Infrastructure
          2. By Gaming Platform Service
        2. Rest of Middle East & Africa Cloud Gaming Market, By Device Type
          1. By Smart Phones
          2. By Tablets
          3. By Gaming Consoles
          4. By PC & Laptops
          5. By Smart TVs
          6. By HMDs
        3. Rest of Middle East & Africa Cloud Gaming Market, By Solution
          1. By Video Streaming
          2. By File Streaming
  9. Key Market Dynamics
    1. Introduction
    2. Market Drivers
    3. Market Restraints
    4. Market Opportunities
    5. Porter's Five Forces Analysis
    6. PEST Analysis
    7. Regulatory Landscape
    8. Technology Landscape
    9. Regional Market Trends
  10. COVID 19 Impact Analysis
    1. Key strategies undertaken by companies to tackle COVID-19
    2. Short term dynamics
    3. Long term dynamics
  11. Marketing Stratagy Analysis
    1. Marketing Channel
    2. Direct Marketing
    3. Indirect Marketing
    4. Marketing Channel Development Trends
  12. Competative Landscape
    1. Competition Matrix - 2021
    2. Company Market Share Analysis - 2021
    3. Key Company Activities, 2018 - 2021
    4. Strategic Developments - Heat Map Analysis
    5. Company Offering Evaluation
    6. Company Regional Presence Evaluation
  13. Company Profiles
    1. Amazon Luna
    2. Blacknut
    3. Google LLC
    4. Microsoft Corporation
    5. Nvidia Corporation
    6. Shadow
    7. Sony Group Corporation
    8. Tencent
    9. Ubitus K.K.
    10. Vortex
  14. Key Primary Respondents - VERBATIM
  15. Discussion Guide
  16. Customization Offered
  17. Annexure
  18. List of Figures
  19. List of Tables
  20. List of Abbreviations
FAQ
Frequently Asked Question
  • The global Cloud Gaming valued at USD 1.43 Billion in 2022 and is expected to reach USD 24.37 Billion in 2030 growing at a CAGR of 42.50%.

  • The prominent players in the market are Amazon Luna, Blacknut, Google LLC, Microsoft Corporation, Nvidia Corporation, Shadow, Sony Group Corporation, Tencent, Ubitus K.K., Vortex.

  • The market is project to grow at a CAGR of 42.50% between 2023 and 2030.

  • The driving factors of the Cloud Gaming include

    • Commercialization of 5G Technology

  • North America was the leading regional segment of the Cloud Gaming in 2022.