| Press Release - | Live Streaming Market to Reach Valuation of USD 4.29 Billion by 2028 - Increasing Popularity of Real Time video Games and E-Sports is driving the Live Streaming Market |
Vantage Market Research | 28 Mar 2022
Technology & Media
Live Streaming Market to Reach Valuation of USD 4.29 Billion by 2028 - Increasing Popularity of Real Time video Games and E-Sports is driving the Live Streaming Market

In terms of revenue, the Global Live Streaming Market is expected to reach USD 4.29 Billion by 2028, growing at a Compound Annual Growth Rate (CAGR) of 23.50% from 2022 to 2028.
In recent years, the demand for lifestreaming is increasing owing to the increasing use of IoT and the majority of youngsters prone to video games and E-Sports. The increasing availability of mobile phones and smart tablets has increased the demand for Live Streaming Market.
Key Findings:
Some of key players in Live Streaming Market includes, [object Object].
The Global COVID-19 pandemic has disrupted the workflow in the gaming and IT industry. The virus has forced a number of information technology & IoT companies to shut down and various sub-segments of the sector to slow down thus creating an impact on the revenue cycles.
Digital format is increasing significantly across the globe. The rise in the number of devices capable of supporting digital media, along with the growing access to high internet speed, provides consumers with an option to access the media content of their choice, be it information, entertainment, or social activity, anytime and anywhere. Among all the digital devices used, mobile devices have taken over as the preferred medium of consuming online media. The smartphone market has witnessed unprecedented growth in the last five years. The use of smartphones is growing across the globe. As per the 2019 data, 2.71 billion people in the world own a smartphone. The online video trend is exploding the amount of internet traffic generated at a high rate. It is expected to account for nearly 60% of the total internet traffic by 2021. With improved networks, better access to the internet, multimedia service-capable mobile devices, and an application development ecosystem, more and more media consumption is taking place via digital platforms.
Asia Pacific is expected to dominate the global Live Streaming Market in 2021 and is likely to continue the same trend during the forecast period. Developing countries are gradually advancing toward using video streaming platforms to improve and streamline their business processes. Densely populated countries, such as India and China, are now advancing progressively toward live streaming monetization models to improve and streamline their business processes. An increase in R&D for developing new projects in live streaming in countries such as China & India is further adding spotlight. Significant improvements in the manufacturing and processing infrastructure, especially in the developing economies, are providing a thrust to the Live Streaming Market growth.
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Technology & Media
Live Streaming Market to Reach Valuation of USD 4.29 Billion by 2028 - Increasing Popularity of Real Time video Games and E-Sports is driving the Live Streaming Market
28 Mar 2022
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Live Streaming Market to Reach Valuation of USD 4.29 Billion by 2028 - Increasing Popularity of Real Time video Games and E-Sports is driving the Live Streaming Market
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