VFX Market
VFX Market - Global Industry Assessment & Forecast
Segments Covered
- By Component Software, Services, Hardware
- By Technology Artificial Intelligence (AI), Augmented Reality (AR)
- By Application Movies, Television, Gaming, Advertisements, Other Applications
- By Region North America, Europe, Asia Pacific, Latin America, Middle East & Africa
Snapshot
Base Year: | 2022 |
Forecast Years: | 2023 - 2030 |
Historical Years: | 2017 - 2021 |
Revenue 2022: | USD 28.81 Billion |
Revenue 2030: | USD 65.45 Billion |
Revenue CAGR (2023 - 2030): | 10.80% |
Fastest Growing Region (2023 - 2030) | Asia Pacific |
Largest Region (2022): | North America |
Customization Offered
- Cross-segment Market Size and Analysis for Mentioned Segments
- Additional Company Profiles (Upto 5 With No Cost)
- Additional Countries (Apart From Mentioned Countries)
- Country/Region-specific Report
- Go To Market Strategy
- Region Specific Market Dynamics
- Region Level Market Share
- Import Export Analysis
- Production Analysis
- Others Request Customization Speak To Analyst
VFX Market Segment Analysis
- VFX Component Outlook (Revenue, USD Million, 2018 - 2030)
- Software
- Services
- Hardware
- VFX Technology Outlook (Revenue, USD Million, 2018 - 2030)
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- VFX Application Outlook (Revenue, USD Million, 2018 - 2030)
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
-
Regional Outlook (Revenue, USD Billion/Million, 2018 - 2030)
- North America
-
North America VFX Market, by Component
- Software
- Services
- Hardware
-
North America VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
-
North America VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- U.S.
- U.S. VFX Market, by Component
- Software
- Services
- Hardware
- U.S. VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- U.S. VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- U.S. VFX Market, by Component
- Canada
- Canada VFX Market, by Component
- Software
- Services
- Hardware
- Canada VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Canada VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Canada VFX Market, by Component
-
Mexico
- Mexico VFX Market, by Component
- Software
- Services
- Hardware
- Mexico VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Mexico VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Mexico VFX Market, by Component
-
North America VFX Market, by Component
- Europe
-
Europe VFX Market, by Component
- Software
- Services
- Hardware
-
Europe VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
-
Europe VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- U. K.
- U.K. VFX Market, by Component
- Software
- Services
- Hardware
- U.K. VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- U.K. VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- U.K. VFX Market, by Component
- France
- France VFX Market, by Component
- Software
- Services
- Hardware
- France VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- France VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- France VFX Market, by Component
-
Germany
- Germany VFX Market, by Component
- Software
- Services
- Hardware
- Germany VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Germany VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Germany VFX Market, by Component
-
Italy
- Italy VFX Market, by Component
- Software
- Services
- Hardware
- Italy VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Italy VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Italy VFX Market, by Component
-
Spain
- Spain VFX Market, by Component
- Software
- Services
- Hardware
- Spain VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Spain VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Spain VFX Market, by Component
-
Rest of Europe
- Rest of Europe VFX Market, by Component
- Software
- Services
- Hardware
- Rest of Europe VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Rest of Europe VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Rest of Europe VFX Market, by Component
-
Europe VFX Market, by Component
- Asia Pacific
-
Asia Pacific VFX Market, by Component
- Software
- Services
- Hardware
-
Asia Pacific VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
-
Asia Pacific VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- China
- China VFX Market, by Component
- Software
- Services
- Hardware
- China VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- China VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- China VFX Market, by Component
- Japan
- Japan VFX Market, by Component
- Software
- Services
- Hardware
- Japan VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Japan VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Japan VFX Market, by Component
-
Germany
- Germany VFX Market, by Component
- Software
- Services
- Hardware
- Germany VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Germany VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Germany VFX Market, by Component
-
India
- India VFX Market, by Component
- Software
- Services
- Hardware
- India VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- India VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- India VFX Market, by Component
-
South Korea
- South Korea VFX Market, by Component
- Software
- Services
- Hardware
- South Korea VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- South Korea VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- South Korea VFX Market, by Component
-
South East Asia
- South East Asia VFX Market, by Component
- Software
- Services
- Hardware
- South East Asia VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- South East Asia VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- South East Asia VFX Market, by Component
-
Rest of Asia Pacific
- Rest of Asia Pacific VFX Market, by Component
- Software
- Services
- Hardware
- Rest of Asia Pacific VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Rest of Asia Pacific VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Rest of Asia Pacific VFX Market, by Component
-
Asia Pacific VFX Market, by Component
- Latin America
-
Latin America VFX Market, by Component
- Software
- Services
- Hardware
-
Latin America VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
-
Latin America VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Brazil
- Brazil VFX Market, by Component
- Software
- Services
- Hardware
- Brazil VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Brazil VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Brazil VFX Market, by Component
- Argentina
- Argentina VFX Market, by Component
- Software
- Services
- Hardware
- Argentina VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Argentina VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Argentina VFX Market, by Component
-
Rest of Latin America
- Rest of Latin America VFX Market, by Component
- Software
- Services
- Hardware
- Rest of Latin America VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Rest of Latin America VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Rest of Latin America VFX Market, by Component
-
Latin America VFX Market, by Component
- Middle East & Africa
-
Middle East & Africa VFX Market, by Component
- Software
- Services
- Hardware
-
Middle East & Africa VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
-
Middle East & Africa VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- GCC Countries
- GCC Countries VFX Market, by Component
- Software
- Services
- Hardware
- GCC Countries VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- GCC Countries VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- GCC Countries VFX Market, by Component
- South Africa
- South Africa VFX Market, by Component
- Software
- Services
- Hardware
- South Africa VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- South Africa VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- South Africa VFX Market, by Component
-
Rest of Middle East & Africa
- Rest of Middle East & Africa VFX Market, by Component
- Software
- Services
- Hardware
- Rest of Middle East & Africa VFX Market, by Technology
- Artificial Intelligence (AI)
- Augmented Reality (AR)
- Rest of Middle East & Africa VFX Market, by Application
- Movies
- Television
- Gaming
- Advertisements
- Other Applications
- Rest of Middle East & Africa VFX Market, by Component
-
Middle East & Africa VFX Market, by Component
- North America
FAQ
Frequently Asked Question
What is the global demand for VFX in terms of revenue?
-
The global VFX valued at USD 28.81 Billion in 2022 and is expected to reach USD 65.45 Billion in 2030 growing at a CAGR of 10.80%.
Which are the prominent players in the market?
-
The prominent players in the market are Adobe Inc., Animal Logic, Cinesite (Eastman Kodak Company), Digital Domain Holdings Limited, Framestore, Pixomondo, Rodeo FX, Scanline VFX, Sony Pictures Entertainment Inc. (Sony Group Corporation), Technicolor SA, The Foundry Visionmongers Limited, The Walt Disney Company.
At what CAGR is the market projected to grow within the forecast period?
-
The market is project to grow at a CAGR of 10.80% between 2023 and 2030.
What are the driving factors fueling the growth of the market.
-
The driving factors of the VFX include
- Increase in use of visual effects in movies
Which region accounted for the largest share in the market?
-
North America was the leading regional segment of the VFX in 2022.