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In-Car Entertainment System Market

In-Car Entertainment System Market

In-Car Entertainment System Market Global Industry Assessment & Forecast

# Pages:

155

Base Year:

2021

Nov - 2021

Format:

Report Code:

VMR-2021-0165

Segments Covered
  • By Product OEM, Aftermarket
  • By Application Hardware, Software
Snapshot
Forecast YearsForecast Years: 2021 - 2028
Historical YearsHistorical Years: 2016 - 2020
Revenue 2021Revenue 2021: 20.36 Billion
Revenue 2028Revenue 2028: 36.98 Billion
Revenue CAGRRevenue CAGR (2021 - 2028): 7.12
Fastest Growing Region Fastest Growing Region (2022 - 2028) Asia Pacific
Customization Offered
  • Cross-segment Market Size and Analysis for Mentioned Segments
  • Additional Company Profiles (Upto 5 With No Cost)
  • Additional Countries (Apart From Mentioned Countries)
  • Country/Region-specific Report
  • Go To Market Strategy
  • Region Specific Market Dynamics
  • Region Level Market Share
  • Import Export Analysis
  • Production Analysis
  • Others Request Customization Speak To Analyst

Product Analysis: Preview

On the basis of Product, the market is segmented into OEM, Aftermarket. Aftermarket held the highest share in the global In-Car Entertainment System market and is projected to witness the same trend during the forecast period. Companies in this sector are opting to advanced technologies in their supply chain to cater the end user requirements effectively.

Application Analysis: Preview

Based on Application, the market is segmented into Hardware, Software. Software accounted for the highest market share and is expected to grow at a significant CAGR from 2021 to 2028. 

Global In-Car Entertainment System Market: Product Segment Analysis

    • OEM
    • Aftermarket

Global In-Car Entertainment System Market: Application Segment Analysis

    • Hardware
    • Software
FAQ
Frequently Asked Question
  • The global In-Car Entertainment System valued at 20.36 Billion in 2020 and is expected to reach 36.98 Billion in 2028 growing at a CAGR of 7.12%.

  • The prominent players in the market are ALPS ALPINE CO., LTD., AUDI AG, BMW GROUP, CONTINENTAL AG, FORD MOTOR COMPANY, PANASONIC CORPORATION, PIONEER CORPORATION, SAMSUNG ELECTRONICS CO., LTD., VISTRON CORPORATION, VOLKSWAGEN AG..

  • The market is project to grow at a CAGR of 7.12% between 2021 and 2028.

  • The driving factors of the In-Car Entertainment System include

    • Increasing demand for comfort, safety, and aesthetic characteristics have led to various advancements in relation with technology in vehicles such as use of cloud supported entertainment system which substantially expands the comfort level of the users inside.
    • The approach by government toward security and safety of vehicles is globally changing and is imposing numerous regulations for establishing mandates to develop automobiles for the auto makers with pre-installed features of safety, which drives the flow of connected car devices.

  • Asia Pacific was the leading regional segment of the In-Car Entertainment System in 2020.